Captain America and The Avengers

Last updated
Captain America and the Avengers
Captain America and The Avengers.jpg
Arcade flyer
Developer(s)
Publisher(s)
Data East
Producer(s)
  • Koji Jinbo
  • Iwao Horita
Designer(s) Hidenobu Ito
Programmer(s)
  • Tac H.
  • Hiroshi Ōnuki
  • K. Miyazawa
Artist(s)
  • Masanori Tokoro
  • Sonomi Kiyota
  • Wataru Oguri
  • Atsushi Takahashi
Composer(s)
  • Tatsuya Kiuchi
  • Tomoyoshi Sato
Platform(s)
Release
October 1991
  • October 1991: Arcade [1]
    December 1991: NES
    1992: Genesis/Mega Drive
    1993: SNES, Game Gear
    1994: Game Boy
Genre(s) Beat 'em up, scrolling shooter
Mode(s)Up to 4 players simultaneously

Captain America and the Avengers [lower-alpha 1] is a beat 'em up arcade game developed and released by Data East in 1991. It features the Avengers team of Marvel Comics characters in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull. The game received ports for the Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy and Game Gear. A different Data East game was released for the Nintendo Entertainment System.

Contents

Gameplay

The Red Skull has assembled an army of supervillains and other henchmen in a plot to take over the world. Along with battling generic enemies, players also face Klaw, the Living Laser, Whirlwind, a Sentinel, Wizard, the Grim Reaper, the Mandarin, Juggernaut, Ultron, The Controller, the assassin Crossbones and finally the Red Skull himself.

Players can choose to play as one of four members of the Avengers: Captain America, Iron Man, Hawkeye, and Vision. Each character can fight hand-to-hand, throw select items when on the ground, and use a ranged special attack, either a projectile weapon (Captain America's shield and Hawkeye's arrows) or an energy beam (Iron Man and Vision), known as that character's "Avenger Attack". During a jump, Captain America and Hawkeye can attack with a flying kick, while Iron Man and Vision instead attack by firing their energy beams at a 45 degree angle. Other Avengers, including the Wasp, Quicksilver, Wonder Man, and Namor the Sub-Mariner, appear when special power-ups are collected, allowing those characters to temporarily assist the players' characters.

Most game levels feature side-scrolling fighting, with free movement as in traditional arcade brawlers. Occasionally, players take flight for side-scrolling flying & shooting sequences; Iron Man and Vision fly on their own, while Captain America and Hawkeye use flying machines.

Versions

Screenshot of the 1991 two-player arcade version. Captain America and The Avengers (Arcade) gameplay.png
Screenshot of the 1991 two-player arcade version.

The original arcade game was sold in two forms. One version allowed four players to play simultaneously, with each player position controlling a specific character. An alternate version featured two-player gameplay, with players able to select from any of the available four characters.

Data East released a home version of the game in North America for the Sega Genesis co-developed with ISCO/Opera House. [2] [3] This version was published in Europe by Sega for the Mega Drive. The game was later licensed to Mindscape, who released its own ports of the arcade game for the Super NES, Game Boy and Game Gear. The versions published by Mindscape in 1993 were developed by Realtime Associates. [4]

Data East also released a different NES game with the same title. The NES version is a side-scrolling action platform game. The only playable characters in this version are Captain America and Hawkeye; their mission is to save the Vision and Iron Man from Mandarin, then defeat the Red Skull. As with the Genesis/Mega Drive port, the NES game was developed in Japan but not released there.

Data East's third and final entry in their Captain America and The Avengers licensed video games was the 1995 Avengers in Galactic Storm , which was an arcade exclusive fighting game that became the first to feature assist characters and duplex desperation moves.

In 2021, Arcade1Up released the game in a special Marvel themed cabinet that also featured Avengers in Galactic Storm and X-Men . [5]

Other appearances in media

An arcade cabinet of the game can be spotted in the 1994 comedy Airheads .

One page of Matt Fraction and David Aja's run of Hawkeye comics directly lifts from the arcade game's artwork.

Reception

Arcade

In the United States, it topped the RePlay arcade earnings chart for upright arcade cabinets in November 1991. [12] In Japan, Game Machine listed Captain America and The Avengers on their January 1, 1992 issue as being the fourth most-successful table arcade unit of the month. [13]

The November 1991 issue of Sinclair User gave it the shared award for "Games Most Likely To Save The Universe" as one of the best superhero games, along with Spider-Man: The Video Game and Captain Commando . [11]

Game Gear

In reviewing the Game Gear version, GamePro called the game "a forgettable scroller" with mediocre animation and sound. [10] Electronic Gaming Monthly said it "fares well on this Game Gear version, even without the Two-player Simultaneous Play Option".[ sic ] [8]

SNES

In 2018, Complex ranked the SNES version 85th on their "The Best Super Nintendo Games of All Time". [14]

Notes

  1. Japanese: キャプテンアメリカアンドジアベンジャーズ, Hepburn: Kyaputen Amerika ando ji Abenjāzu

Related Research Articles

<span class="mw-page-title-main">Platformer</span> Video game genre

A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.

In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.

Ninja Gaiden is a media franchise based on action video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as Ninja Ryukenden in Japan. The word "gaiden" in the North American Ninja Gaiden title means "side story" in Japanese. The original arcade version, first two Nintendo Entertainment System games and Game Boy game were released as Shadow Warriors in PAL regions. As of 2008, the series has shipped over 7.7 million copies.

<i>Super Street Fighter II</i> 1993 video game

Super Street Fighter II: The New Challengers is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.

<i>Kung-Fu Master</i> (video game) 1984 video game

Kung-Fu Master, known as Spartan X in Japan, is a side-scrolling beat 'em up developed by Irem as an arcade video game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung, and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

<i>Fantasy Zone</i> 1986 video game

Fantasy Zone is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.

Tengen Inc. was an American video game publisher and developer that was created by the arcade game manufacturer Atari Games for publishing computer and console games. It had a Japanese subsidiary named Tengen Ltd..

<i>Bonanza Bros.</i> 1990 video game

Bonanza Bros. is a 3D-style, 2D side-scrolling stealth action game developed and released by Sega in 1990. It is one of the earliest arcade games powered by the Sega System 24 arcade system board. It was ported to various home systems, including the Mega Drive/Genesis, Master System, PC-Engine/TurboGrafx-CD, and several home computers.

<i>Spider-Man: The Video Game</i> 1991 video game

Spider-Man: The Video Game, also known as Spider-Man, is a 1991 arcade video game developed by Sega based on the Marvel Comics character Spider-Man.

<i>Hook</i> (video game) Video game based on the eponymous 1991 film

There have been several video games based on the 1991 film Hook. A side-scrolling platform game for the Nintendo Entertainment System (NES) and Game Boy was released in the United States in February 1992. Subsequent side-scrolling platform games were released for the Commodore 64 and the Super Nintendo Entertainment System (SNES), and an arcade beat ‘em up by Irem later in 1992, followed by versions for the Sega CD, Sega Genesis, and Sega's handheld Game Gear console in 1993.

<i>Joe & Mac</i> 1991 video game

Joe & Mac, also known as Caveman Ninja and Caveman Ninja: Joe & Mac, is a run and gun platform game released as an arcade video game by Data East in 1991. It was adapted for the Super NES, Mega Drive/Genesis, Nintendo Entertainment System, Game Boy, Amiga, Zeebo, Nintendo Switch, and IBM PC compatibles.

<i>Wonder Boy</i> (video game) 1986 video game

Wonder Boy is a 1986 platform game published by Sega and developed by Escape. Originally designed for arcades, it was later ported to the SG-1000, Mark III/Master System and Game Gear video game consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The game is also known as Super Wonder Boy for its Sega Mark III release in Japan and Revenge of Drancon for its Game Gear release in North America. A high definition remake of the game, titled Wonder Boy Returns, was developed by CFK and released on Steam on October 12, 2016. Wonder Boy was rereleased in 2022 as part of Wonder Boy Collection for the Nintendo Switch and PlayStation 4 which includes its versions on arcade, Master System, SG-1000 and Game Gear.

<i>Marvel Super Heroes in War of the Gems</i> 1996 video game

Marvel Super Heroes in War of the Gems is a 1996 beat-'em-up platform game developed by Capcom for the Super Nintendo Entertainment System, based on the events of Marvel Comics' series The Infinity Gauntlet and The Infinity War. In the game's plot, Adam Warlock calls upon Earth's greatest superheroes to seek out the Infinity Gems before they fall into the wrong hands.

A side-scrolling video game is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.

<i>Pac-In-Time</i> 1995 video game

Pac-In-Time is a platform game developed by Atreid Concept featuring the arcade character Pac-Man. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System, and Game Boy.

<i>Avengers in Galactic Storm</i> 1995 video game

Avengers in Galactic Storm (アベンジャーズ・イン・ギャラクティックストーム) is a 1995 fighting arcade game developed and published by Data East. It features a single or two-player story mode or multiplayer head-to-head mode, and was the first modern fighting game to feature assistant characters commonly referred to by gamers either as "helpers" or "strikers". The game is based on characters in the Marvel universe, primarily The Avengers but also the Kree. The game's plot and roster of playable characters is based on the Operation: Galactic Storm story arc. Before their bankruptcy in 2003, it was one of Data East's last fighting games, as well as their third and last game based on The Avengers after their two 1991 video games: the Captain America and The Avengers beat 'em up arcade and the NES platform game of the same name.

<i>Captain Commando</i> 1991 video game

Captain Commando is a 1991 futuristic side-scrolling beat 'em up originally developed and published by Capcom as an arcade video game, and later ported to several other platforms. It was the seventeenth game produced for the company's CP System hardware. The game stars the titular superhero who was originally conceived as a fictional spokesman used by Capcom USA in the company's console games during the late 1980s. On September 13, 2018, Capcom announced Capcom Beat 'Em Up Bundle with Captain Commando being one of seven titles and released digitally for Nintendo Switch, PlayStation 4, Xbox One, and Windows on September 18, 2018.

<i>Sailor Moon</i> (1993 video game) 1993 video game

Sailor Moon is a side-scrolling beat 'em up video game originally developed and released by Angel in Japan on August 27, 1993 and later in France and Spain in November 1994 by Bandai for the Super Nintendo Entertainment System. It is the second game to be created by Angel based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series, the first for the Super NES and one of the few Sailor Moon titles that had an official international release.

References

  1. Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971–2005) [Arcade TV Game List: Domestic • Overseas Edition (1971–2005)] (in Japanese). Japan: Amusement News Agency. pp. 114–5. ISBN   978-4990251215.
  2. "スーパーファミコン" [Super Nintendo]. www.isco-inc.co.jp (in Japanese). Retrieved 2024-06-04.
  3. "株式会社オペラハウス". opera-house.co.jp. Archived from the original on 20 December 2016. Retrieved 11 January 2022.
  4. "Realtime Associates - Past Projects". Archived from the original on 2011-05-25. Retrieved 2011-04-30.
  5. "X-Men Arcade, Killer Instinct, Dragon's Lair, and More Announced by Arcade1Up".
  6. "Captain America and The Avengers (Arcade) Review". Archived from the original on 2014-11-16.
  7. "Captain America and The Avengers (NES) Review". Archived from the original on 2014-11-16.
  8. 1 2 "Review Crew: Captain America". Electronic Gaming Monthly . No. 57. EGM Media, LLC. April 1994. p. 46.
  9. Moon, Billy R. (December 1993). "Captain America and the Avengers". Game Players . No. 35. p. 176. Retrieved July 8, 2021.
  10. 1 2 "Captain America and the Avengers". GamePro . No. 58. IDG. May 1994. p. 130.
  11. 1 2 "Coin Ops - Games Most Likely To Save The Universe". Sinclair User . November 1991. pp. 62–63.
  12. "RePlay: The Players' Choice". RePlay. Vol. 17, no. 2. November 1991. p. 4.
  13. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 418. Amusement Press, Inc. 1 January 1992. p. 37.
  14. Knight, Rich (April 30, 2018). "The Best Super Nintendo Games of All Time". Complex. Retrieved 2022-01-26.