Indiana Jones and the Last Crusade: The Action Game

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Indiana Jones and the Last Crusade: The Action Game
Indiana Jones and the Last Crusade Action Game cover.jpeg
Developer(s) Tiertex Design Studios
NMS Software (NES, Game Boy)
Publisher(s) U.S. Gold
Ubi Soft (NES, Game Boy)
Composer(s) Mark Tait
Mark Cooksey (Game Boy/NES)
Platform(s) Amiga, Amstrad CPC, Atari ST, C64, DOS, Game Boy, Game Gear, MSX, Genesis, Master System, NES, ZX Spectrum
Release1989–1994
Genre(s) Action-adventure
Mode(s) Single-player

Indiana Jones and the Last Crusade: The Action Game was published in 1989 by Lucasfilm Games, based on the film of the same name. The game was released for the ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, IBM PC, MSX, Master System, NES, Game Boy, Sega Genesis and Game Gear.

Contents

It is a different game from Indiana Jones and the Last Crusade: The Graphic Adventure , also released in 1989. There is also a different game for the Nintendo Entertainment System titled Indiana Jones and the Last Crusade , released by Taito in 1991.

Gameplay

Title screen Ijatlcts.png
Title screen

As in the film, the player's quest is to find the Holy Grail. En route, the player must find the Cross of Coronado, the Knight of the First Crusade's Shield and Henry Jones, Sr.'s Grail Diary.[ citation needed ]

Reception

The game grossed £5,500,000 or $7,534,000(equivalent to $18,000,000 in 2022) in worldwide sales across all platforms by 1994. [14]

Computer Gaming World gave the game a negative review and said it was "just another search and recover game" with little to do with Indiana Jones. The review praised the graphics and sound, but found the fight sequences both too easy and too short, since all enemies could be defeated in one hit and turned their backs shortly after attacking the player. [15] Compute! liked the Commodore 64 version, approving of the graphics and describing gameplay as "quite addicting", but criticizing lack of savegame and replay value. [16]

It reached number one in the UK charts, replacing RoboCop which had held the top spot for a record 36 weeks. [17] [18]

Nintendo Power , reviewing the NES version, praised the action gameplay and noted that the music and levels helped recreate the feel of the movie. Nintendo Power was not impressed with the character graphics but stated that the animation "is quite good" for the NES. [6] Nintendo Power praised the Game Boy version for its graphics, password system, and challenging gameplay, but criticized the poor "hit detection" and the time limits on each level, both of which made the game more difficult. [19] The action game features six levels and a password feature. [6] [19] Game Players rated the NES version 52 percent. [20]

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References

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  11. "Indiana Jones and the Last Crusade, Action Game (Amiga)". Compute!'s Amiga Resource. April 1990. p. 54. Retrieved October 5, 2018.
  12. "Software A-Z: Master System". Console XS . No. 1 (June/July 1992). United Kingdom: Paragon Publishing. 23 April 1992. pp. 137–47.
  13. "Indiana Jones and the Last Crusade (Master System)". VideoGame (in Portuguese). 1992. pp. 40–41. Retrieved October 5, 2018.
  14. Screen Digest. Screen Digest Limited. 1994. p. 110. US Gold had £5.5m worldwide sales from adventure game Indiana Jones and the Last Crusade on seven computer formats and three Sega formats since 1989.
  15. Wilson, David (November 1989), "Review: Indiana Jones and the Last Crusade", Computer Gaming World , no. 65, pp. 16, 56
  16. Randall, Neil (December 1989). "64/128". Compute!. pp. 12, 14.
  17. "Indy Topples Robocop". New Computer Express. Future Publishing. 9 September 1989. Retrieved 1 December 2021.
  18. "Gallup Full Price 20". Sinclair User. EMAP. November 1989. Retrieved 1 December 2021.
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  20. "Indiana Jones and the Last Crusade". Game Players. February 1994. p. 121. Retrieved October 5, 2018.