Street Fighter 6

Last updated

Street Fighter 6
Street Fighter 6 box art.jpg
Cover art featuring Luke
Developer(s) Capcom
Publisher(s)
Director(s) Takayuki Nakayama
Producer(s)
  • Kazuhiro Tsuchiya
  • Shuhei Matsumoto
  • Kansuke Sakurai
Designer(s) Mitsugu Ashida
Programmer(s) Keiji Sakamoto
Artist(s) Kaname Fujioka
Composer(s)
  • Yoshiya Terayama
  • Shigeyuki Kameda
  • Yasumasa Kitagawa
  • Tom Fox
  • Marshall Smith
  • Haruki Yamada
Series Street Fighter
Engine RE Engine
Platform(s)
Release
  • PS4, PS5, Win, XSXS
    • WW: June 2, 2023
  • Type Arcade
  • Arcade
    • JP: December 14, 2023
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Arcade system Taito Type X4 (NESiCAxLive2)

Street Fighter 6 [lower-alpha 1] [lower-alpha 2] is a 2023 fighting game developed and published by Capcom. Announced in February 2022, it is the seventh main entry in the Street Fighter franchise, and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S on June 2, 2023, while an arcade version, named Street Fighter 6 Type Arcade, was published by Taito for Japanese arcade cabinets on December 14, 2023. Additionally, a prequel comic book series was unveiled in September 2022.

Contents

Developed on the RE Engine, Street Fighter 6 supports cross-platform play and rollback netcode. It offers three overarching game modes and three control options. The game also features a real-time commentary system, providing a tournament-style feel and the option to cheer on the player.

Street Fighter 6 received critical acclaim and sold over 3 million units by January 2024.

Gameplay

Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub. [1] Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. World Tour is a single-player story mode featuring a customizable player avatar exploring 3D environments, such as Final Fight 's Metro City and the small, fictional South Asian nation of Nayshall, with action-adventure gameplay. Battle Hub acts as an online lobby mode, using customizable player avatars from the World Tour mode. In the Battle Hub, players can compete in ranked or casual matches, battle using their created avatars, using the skills learned in World Tour mode, participate in special events, or play emulated Capcom arcade titles, using the same emulation technology used in the Capcom Arcade Stadium series, among other features. [1]

The main fighting gameplay of Street Fighter 6 is based around the Drive Gauge, a system designed to encourage player creativity. The gauge can be used for five different techniques, requiring players to choose which to prioritize. Most of the Drive Gauge's mechanics are based on previously existing mechanics from previous Street Fighter mainline games, such as Parry, Focus Attack, EX move, etc. [1] The game features three control types: the "classic" control scheme, which is a six-button layout that functions similarly to previous games in the series; the "modern" control scheme, which is a simplified four-button layout that assigns special moves to a single button combined with a directional input; [1] and the offline-only "dynamic" control scheme, in which the player need only press a single button for the game's AI to select an appropriate attack for that button press.

The use of multiple super combos returns from the Street Fighter Alpha sub-series, also counting the Ultra Combo W variant from Ultra Street Fighter IV . However, each characters' super combo arts are based on three respective level gauges. For example, Ryu's Shinku Hadoken, Shin Hashogeki and Shin Shoryuken can only be used at Level 1, 2 and 3 respectively. When a player is low on health, their Level 3 super move becomes a Critical Art, which is more powerful in addition to having an expanded cinematic scene. Certain movesets can only be cancelled to super moves based on how many levels the player has filled, such as EX/Overdrive special moves, which can only be cancelled to higher levels above Level 1, while regular special moves without sacrificing the Drive gauge can only be cancelled to Level 3. However, some characters' secondary Level 3 Super Art is exclusive to Critical state, such as Akuma's Shun Goku Satsu. [2] [3] An "extreme" battle type is also available for play, allowing players to compete in matches that feature special rules and gimmicks.

A real-time commentary system is a brand new feature in Street Fighter 6, where English and/or Japanese commentators watch the action in real-time, giving it a more tournament-style feel, or allow the option to cheer the player on. Eight different commentators are featured, four for each of the two commentary types: play-by-play commentary and color commentary; players can choose whether to enable color commentary. Aru, Jeremy "Vicious" Lopez, [lower-alpha 3] Steve "TastySteve" Scott, [lower-alpha 3] and Kosuke Hiraiwa are the four play-by-play commentators, while Demon Kakka, Thea "Zelina Vega" Trindad, [lower-alpha 4] James "jchensor" Chen, [lower-alpha 3] and Hikaru Takahashi are the four color commentators.

Characters

The game launched with a base roster of 18 characters, with additional characters released as paid downloadable content via the game's season passes. [4] The game's second season also includes two characters from SNK's Fatal Fury series, making Street Fighter 6 the first mainline Street Fighter game to feature third-party guest characters. [5]

Characters listed in bold are new to the series, while guest characters are marked in italics.

Base RosterDLC

Season 1


Season 2 [5]

Development and release

Capcom posted a "Capcom Countdown" timer on February 14, 2022, with an announcement pending once the clock finished its seven-day countdown. [6] On February 21, 2022, Street Fighter 6 was announced, teasing the return of Ryu and Luke, the latter of whom debuted in Street Fighter V 's final downloadable content "season." [7]

Street Fighter 6 marks the first game since Street Fighter III without the involvement of former Street Fighter producer Yoshinori Ono, who left Capcom in 2020, [8] [9] as well as the first entry to appear on an Xbox console since IV as a result of Street Fighter V 's PS4 exclusivity. It is also the first Street Fighter game since Street Fighter III to be fully developed by Capcom. Street Fighter IV, Street Fighter X Tekken and Street Fighter V were co-developed with Dimps.

On June 2, 2022, a gameplay trailer was shown at PlayStation's June State of Play. The trailer announced the World Tour, Battle Hub and Fighting Grounds modes, showed the return of Chun-Li, and introduced two new characters named Jamie and Kimberly. [10] The game was released on June 2, 2023 on PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S with an in-game commentary feature, a series first. [11] It was developed on the RE Engine, [12] and supports cross-platform play and rollback netcode. [13] The official announcement of the release date took place at The Game Awards 2022. [14]

The first closed beta took place from October 7, 2022 to October 11, 2022, with eight playable characters, and crossplay between Xbox, Steam and PlayStation. The second closed beta occurred between December 16 and December 19. Applications to access the beta version were chosen by lottery. [15] A demo featuring a portion of the game's World Tour mode and Luke and Ryu as the only two playable characters in Fighting Ground was released for PlayStation 4 and PlayStation 5 on April 20, 2023, with a release for other platforms on April 26. [16]

An arcade version was announced on December 9, 2022. [17] Published by Taito for NESiCAxLive-compatible cabinets, it is set for 2023 release in Japan under the title Street Fighter 6 Type Arcade, which only focuses on the "Fighting Ground" mode. [18]

The first game's battle pass was delayed following days of network problems. [19]

On November 21, 2023, it was announced that all 18 launch characters will each get a third outfit. The third outfits released on December 1, 2023.

Collaborations

World Tour and Battle Hub

In August 2023, at EVO 2023, a limited-time collaboration with Nickelodeon's Teenage Mutant Ninja Turtles was announced for release later that month, adding character costumes and other cosmetics to game. [20]

A collaboration with the manga and anime series Spy × Family was announced in July 2023 to promote the launch of the film Spy × Family Code: White . [21] A special animation by Wit Studio of Chun-Li battling Yor Forger was released in December 2023. [22] Cosmetics based on the series were available for purchase for a limited time during January 2024. [23] [24]

Playable Guest Characters

Protagonists of SNK's Fatal Fury series, Terry Bogard and Mai Shiranui are scheduled to be added as playable characters for the second season of the game, to commerate the upcoming Fatal Fury: City of the Wolves . [5]

Days of Eclipse

A prequel comic book series dubbed Days of Eclipse by Udon Entertainment was announced on November 9, 2022, which explains how this game heavily focuses on Ken, Chun-Li, Kimberly and Luke’s stories. The comic was released on May 5, 2023 digitally, and was released in bookstores on May 6, 2023. [25] [26] [27]

Music

The main theme song for the game is titled "Not on the Sidelines", produced by GRP and rappers Rocco 808 and Randy Marx. The official video clip of the song also features artists Sumi Oshima and Benny Diar, and is directed and edited by Ross Harris. [28] According to lead composer Yoshiya Terayama, the soundtrack was influenced by hip-hop culture and intended to represent "a new generation for the series." Rather than arranging motifs, the character theme songs are based on new compositions, with the concept being the characters if they appeared on the streets. [29]

Reception

Street Fighter 6 received "universal acclaim" from critics, according to review aggregator website Metacritic. [30] [31] [32]

The Guardian praised Street Fighter 6's netcode, writing: "the online component actually works, and works well, right out of the gate". [46] PCMag liked the character creator, feeling it had a vast number of options: "there are a ridiculous number of body, eye, hair, nose, and voice options for creating a goofy, imaginative, or realistic martial artist". [49] Game Informer wrote that the Drive System was a great addition, that it sets "up a compelling risk/reward dynamic that tinges on every interaction". [37]

PCGamesN criticized the World Tour mode's storytelling as a disappointment, but noted that Capcom learned from its past mistakes and made the most "feature-packed fighting game yet", and that the expansive scope of SF6 will satisfy players with its abundant content without waiting for an Ultimate Edition to be released. [43] Ars Technica enjoyed the accessibility options included: "Blind and sight-impaired Street Fighter players will find a wealth of new options to help them play, like sounds that indicate distance to an opponent or if an attack hit high, mid, or low. It’s a really thoughtful touch, and I'm not aware of any other game doing something similar". [50]

Sales

Street Fighter 6 sold over 1 million units within five days after launch. [51] By January 2024, it had sold over 3 million units. [52]

In Japan, the PlayStation 5 version of Street Fighter 6 was the third highest selling physical game during its first week of release, with 21,192 retail units being sold across the country. The PlayStation 4 version was the fourth highest selling physical game in Japan throughout the same week, selling 12,078 retail units. [53]

Awards

YearAwardCategoryResultRef
2023 Golden Joystick Awards Ultimate Game of the Year Nominated [54] [55]
Best Multiplayer GameNominated
Best Visual DesignNominated
PlayStation Game of the YearNominated
The Game Awards 2023 Best Fighting GameWon [56]
Best Multiplayer GameNominated
Innovation in AccessibilityNominated
2024 27th Annual D.I.C.E. Awards Fighting Game of the Year Won [57] [58]
Online Game of the Year Nominated

Notes

  1. ストリートファイター6 (Japanese: Sutorīto Faitā Shikkusu)
  2. The roman numeral VI was shown in the game's logo, which forms the number 6.
  3. 1 2 3 In the non-Asian languages, the English commentators, besides Thea "Zelina Vega" Trindad, are only used by their commentator names.
  4. Also known in Japanese by her first name, Thea.

Related Research Articles

A fighting game is a genre of video game that involves combat between two or more characters. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters.

SNK vs. Capcom, or alternately Capcom vs. SNK, is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting games, and take on a similar format to Capcom's own Marvel vs. Capcom series, in which the players create teams of fighters and have them fight each other. Games in this series either contain SNK vs. Capcom or Capcom vs. SNK in their titles, with the first company named denoting the company behind the game's development.

<i>Marvel vs. Capcom</i> Series of crossover fighting games

Marvel vs. Capcom is a series of crossover fighting games developed and published by Capcom, featuring characters from their own video game franchises and comic book series published by Marvel Comics. The series originated as coin-operated arcade games, though later releases would be specifically developed for home consoles, handhelds, and personal computers.

<i>Super Street Fighter II</i> 1993 video game

Super Street Fighter II: The New Challengers is a competitive fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II: Hyper Fighting. It refines and balances the existing character roster from the previous versions, and introduces four new characters. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.

<i>X-Men vs. Street Fighter</i> 1996 video game

X-Men vs. Street Fighter is a crossover fighting video game developed and published by Capcom. It is Capcom's third fighting game to feature Marvel Comics characters, following X-Men: Children of the Atom and Marvel Super Heroes, and is the first installment in the Marvel vs. Capcom series. As the title suggests, the game includes characters from Marvel's X-Men franchise and the cast from Capcom's Street Fighter series. Originally released as a coin-operated arcade game in 1996, it was ported to the Sega Saturn in 1997 and the PlayStation in 1998.

<i>Marvel Super Heroes vs. Street Fighter</i> 1997 video game

Marvel Super Heroes vs. Street Fighter is a crossover fighting video game developed and published by Capcom. It is the sequel to X-Men vs. Street Fighter and the second installment in the Marvel vs. Capcom series. The game was first released as an arcade game in 1997. It then received ports to the Sega Saturn in 1998 and the PlayStation in 1999.

<i>Street Fighter Alpha 2</i> 1996 video game

Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan, Asia, South America, and Oceania, is a 1996 fighting game originally released for the CPS II arcade hardware by Capcom. The game is a remake to the previous year's Street Fighter Alpha: Warriors' Dreams. The game features a number of improvements over the original, such as new attacks, stages, endings, and gameplay features. It was followed by Street Fighter Alpha 3.

<i>Street Fighter Alpha 3</i> 1998 arcade video game

Street Fighter Alpha 3, released as Street Fighter Zero 3 in Japan, Asia, South America, and Oceania, is a 2D fighting game originally released by Capcom for the arcade in 1998. It is the third and final installment in the Street Fighter Alpha sub-series, which serves as a sequel to Street Fighter Alpha 2, and ran on the same CP System II hardware as previous Alpha games. The game was produced after the Street Fighter III sub-series has started, being released after 2nd Impact, but before 3rd Strike. Alpha 3 further expanded the playable fighter roster from Street Fighter Alpha 2 and added new features such as selectable fighting styles called "isms".

<i>Super Puzzle Fighter II Turbo</i> 1996 video game

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

<i>Marvel vs. Capcom: Clash of Super Heroes</i> 1998 crossover fighting video game developed and published by Capcom

Marvel vs. Capcom: Clash of Super Heroes is a crossover fighting game developed and published by Capcom. It is the third installment in the Marvel vs. Capcom series, which features characters from Capcom's video game franchises and characters from Marvel Comics. The game debuted in Japanese and North American arcades in 1998. It was ported to the Dreamcast in 1999 and the PlayStation in 2000. The game was re-released in 2012 for the PlayStation 3 and Xbox 360 as part of the Marvel vs. Capcom Origins collection.

<i>Marvel vs. Capcom 2: New Age of Heroes</i> 2000 video game

Marvel vs. Capcom 2: New Age of Heroes is a crossover fighting game developed and published by Capcom. It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. Originally released in Japanese arcades in 2000, the game received ports to the Dreamcast, PlayStation 2, PlayStation 3, Xbox, Xbox 360, and iOS devices over the span of twelve years.

<i>Rival Schools: United by Fate</i> 1997 fighting video game

Rival Schools: United by Fate, known in Japan as Shiritsu Justice Gakuen: Legion of Heroes, is a fighting game produced by Capcom originally released as an arcade game in 1997 and ported to the PlayStation in 1998. A sequel, Project Justice, was released in 2000.

<i>Street Fighter II Turbo</i> 1992 video game

Street Fighter II Turbo: Hyper Fighting is a competitive fighting game released by Capcom for arcades in 1992. It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, Turbo introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance.

<i>Street Fighter IV</i> 2008 video game

Street Fighter IV is a 2.5D fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.

<i>Street Fighter Alpha</i> 1995 video game

Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The working title for the game was Street Fighter Legends.

<i>Street Fighter</i> Japanese media franchise

Street Fighter is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II established many of the conventions of the one-on-one fighting genre.

<i>Street Fighter V</i> 2016 video game

Street Fighter V is a 2.5D fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Windows in 2016. An arcade version exclusive to Japan was released by Taito in 2019.

GGPO is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.

<i>Street Fighter 30th Anniversary Collection</i> 2018 video game

Street Fighter 30th Anniversary Collection is a compilation of fighting games from the Street Fighter series developed by Digital Eclipse and published by Capcom in celebration of the series' 30th anniversary. The collection was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2018.

<i>Capcom Fighting Collection</i> 2022 video game

Capcom Fighting Collection is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games. It was released on June 24, 2022 on Nintendo Switch, PlayStation 4, Windows, and Xbox One.

References

  1. 1 2 3 4 Wong, Andy (June 2, 2022). "Street Fighter 6 aims to redefine the fighting genre in 2023". PlayStation.Blog. Archived from the original on September 15, 2022. Retrieved June 9, 2022.
  2. Wong, Andy (June 10, 2022). "Guile returns in Street Fighter 6". PlayStation.Blog. Archived from the original on June 22, 2022. Retrieved June 10, 2022.
  3. Wong, Andy (April 29, 2024). "Akuma rages into Street Fighter 6 on May 22". PlayStation.Blog. Retrieved April 29, 2022.
  4. @StreetFighter (September 16, 2022). "Behold, the opening movie for World Tour, featuring art of the 18 characters on the launch roster for…" (Tweet) via Twitter.
  5. 1 2 3 Scullion, Chris (June 7, 2024). "Terry and Mai from Fatal Fury are coming to Street Fighter 6". VGC. Retrieved June 7, 2024.
  6. Bonthuys, Darryn (February 14, 2022). "Capcom Is Counting Down To A Game Reveal". GameSpot . Archived from the original on September 7, 2022. Retrieved February 21, 2022.
  7. Minotti, Mike (February 21, 2022). "Capcom announces Street Fighter 6". VentureBeat. Archived from the original on February 21, 2022. Retrieved February 21, 2022.
  8. Jasper, Gavin (August 12, 2020). "Yoshinori's Exit from Capcom Rumored to Be Tied to Street Fighter 6". Den of Geek. Archived from the original on March 9, 2023. Retrieved March 9, 2023.
  9. Mr Toffee (August 6, 2020). "[Rumor] Street Fighter 6 Delayed Due to Yoshinori Ono's Bad Decisions". Kakuchopurei. Archived from the original on March 9, 2023. Retrieved March 9, 2023.
  10. Chavez, Steven (June 2, 2022). "Street Fighter 6's gameplay trailer snuck in another new character reveal that you might have missed". Eventhubs. Archived from the original on July 30, 2022. Retrieved June 5, 2022.
  11. Sanchez, Miranda (June 23, 2022). "Street Fighter 6 Gameplay Revealed". IGN. Archived from the original on September 21, 2022. Retrieved June 4, 2022.
  12. @StreetFighter (June 4, 2022). "#StreetFighter6 is being developed by Capcom's own RE Engine where realism meets graffiti to form a brand new identity" (Tweet) via Twitter.
  13. Romano, Sal (June 10, 2022). "Street Fighter 6 supports rollback netcode, cross-play". Gematsu. Archived from the original on June 24, 2022. Retrieved June 10, 2022.
  14. Good, Owen S. (December 8, 2022). "Street Fighter 6's June launch date confirmed". Polygon . Vox Media. Archived from the original on December 9, 2022. Retrieved December 9, 2022.
  15. "Street Fighter 6 Closed Beta Test 2 Application Overview". StreetFighter.com. Capcom. Archived from the original on January 15, 2023. Retrieved January 15, 2023.
  16. Peters, Jay (April 20, 2023). "Street Fighter 6 gets a new demo that's available now on PlayStation". The Verge. Archived from the original on April 21, 2023. Retrieved April 21, 2023.
  17. @SF_TA_OFFICIAL (December 9, 2022). "【開発決定】アーケード版となる『ストリートファイター6 タイプアーケード』が発表となりました! 今後の続報をお待ち下さい。" (Tweet) via Twitter.
  18. "アーケード版『ストリートファイター6』の開発が決定。2023年にタイトーよりリリース" [The development of the arcade version 'Street Fighter 6' has been decided. Released by Taito in 2023]. Famitsu . December 9, 2022. Retrieved December 9, 2022.
  19. "Street Fighter 6 quietly delays first battle pass after days of online issues". MSN . Archived from the original on June 12, 2023. Retrieved June 12, 2023.
  20. Bankhurst, Adam (August 7, 2023). "Street Fighter 6 Is Getting a Teenage Mutant Ninja Turtles Crossover This Month". IGN. Retrieved June 8, 2024.
  21. Hodgkins, Crystalyn (July 2, 2023). "Spy x Family Gets Collaboration Project with Street Fighter 6 Game". Anime News Network . Archived from the original on July 15, 2023. Retrieved July 15, 2023.
  22. Palmer, Lauren (December 4, 2023). "Chun-Li and Yor Forger from Street Fighter 6 and Spy x Family Fight". Siliconera. Retrieved June 8, 2024.
  23. Cayanan, Joanna (January 9, 2024). "1st Great Game Collab of 2024 Has Started with Street Fighter 6 & Spy x Family Code: White". Anime News Network . Retrieved January 10, 2024.
  24. Stenbuck, Kite (January 9, 2024). "Street Fighter 6 Spy X Family Crossover Launches With Avatar Recipes". Siliconera. Retrieved June 8, 2024.
  25. @UdonEnt (November 9, 2022). "Here's a tasty treat - We've got a few #Streetfighter6 sketches of Ken & Luke from UDON artist @pnzrk!" (Tweet) via Twitter.
  26. Maiden, Megan (November 17, 2022). "Street Fighter 6 Comics Premiere: Free Comic Book Day May 6 2023!". UDON Entertainment. Archived from the original on March 22, 2023. Retrieved March 31, 2023.
  27. "Street Fighter 6: Days of Eclipse #1". StreetFighter.com. May 5, 2023. Archived from the original on May 5, 2023. Retrieved May 5, 2023.
  28. Cruz, Christopher (June 8, 2022). "Exclusive: 'Street Fighter' is Back with New Theme Song 'Not On The Sidelines'". Rolling Stone. Retrieved June 24, 2022.
  29. Chestler, Josh (August 10, 2022). "Street Fighter 6 Brings Modern Style And Hip-Hop Culture To The Iconic Franchise". Spin. Archived from the original on October 10, 2022. Retrieved October 9, 2022.
  30. 1 2 "Street Fighter 6 for PC Reviews". Metacritic . Archived from the original on June 3, 2023. Retrieved June 21, 2023.
  31. 1 2 "Street Fighter 6 for PlayStation 5 Reviews". Metacritic . Archived from the original on May 30, 2023. Retrieved May 30, 2023.
  32. 1 2 "Street Fighter 6 for Xbox Series X Reviews". Metacritic . Archived from the original on June 3, 2023. Retrieved June 8, 2023.
  33. Moyse, Chris (May 30, 2023). "Review: Street Fighter 6". Destructoid . Archived from the original on June 1, 2023. Retrieved May 30, 2023.
  34. Franzese, Tomas (May 30, 2023). "Street Fighter 6 review: a new gold standard for fighting games". Digital Trends . Archived from the original on August 4, 2023. Retrieved May 30, 2023.
  35. Yin-Poole, Wesley (May 30, 2023). "Street Fighter 6 review - social, silly, spectacular". Eurogamer . Archived from the original on June 3, 2023. Retrieved May 30, 2023.
  36. Romano, Sal (June 7, 2023). "Famitsu Review Scores: Issue 1801". Gematsu. Archived from the original on June 8, 2023. Retrieved June 8, 2023.
  37. 1 2 Gonzalez, Elijah (May 30, 2023). "Street Fighter 6 Review - A Clean Reversal". Game Informer . Retrieved May 30, 2023.
  38. Leri, Michael (May 30, 2023). "Street Fighter 6 Review: Bringing Heat Back to the Streets". Game Revolution . Archived from the original on August 11, 2023. Retrieved May 30, 2023.
  39. Fanelli, Jason (May 30, 2023). "Street Fighter 6 Review - Battle Hardened". GameSpot . Archived from the original on June 6, 2023. Retrieved May 30, 2023.
  40. Hamilton, Andi (May 30, 2023). "Street Fighter 6 review: 'Arguably the best overall fighting game package ever made'". GamesRadar+ . Archived from the original on June 2, 2023. Retrieved May 30, 2023.
  41. Saltzman, Mitchell (May 30, 2023). "Street Fighter 6 Review". IGN . Archived from the original on June 2, 2023. Retrieved May 30, 2023.
  42. Taylor, Mollie (May 30, 2023). "Street Fighter 6 review". PC Gamer . Archived from the original on June 16, 2023. Retrieved May 30, 2023.
  43. 1 2 Vaz, Christian (May 30, 2023). "Street Fighter 6 review – the sixth time's a charm". PCGamesN . Archived from the original on June 1, 2023. Retrieved May 30, 2023.
  44. Barker, Sammy (May 30, 2023). "Street Fighter 6 Review (PS5)". Push Square . Archived from the original on June 6, 2023. Retrieved May 30, 2023.
  45. Denzer, TJ (May 30, 2023). "Street Fighter 6 review: Go for broke!". Shacknews . Archived from the original on August 1, 2023. Retrieved May 30, 2023.
  46. 1 2 Lum, Patrick (May 30, 2023). "Street Fighter 6 review – the new king of fighting games". The Guardian . Archived from the original on May 30, 2023. Retrieved May 30, 2023.
  47. Middler, Jordan (May 30, 2023). "Review: Street Fighter 6 is an incredible fighter dripping with confidence". Video Games Chronicle . Archived from the original on June 22, 2023. Retrieved May 30, 2023.
  48. Donaldson, Alex (May 30, 2023). "Street Fighter 6 review". VG247 . Archived from the original on June 3, 2023. Retrieved May 30, 2023.
  49. Lawson, Aurich (May 30, 2023). "Street Fighter 6 review: Great fun for both casual and dedicated players". Ars Technica . Archived from the original on May 31, 2023. Retrieved May 31, 2023.
  50. "Street Fighter 6 Sells Over 1 Million Units Worldwide! – New title appeals to broad range of players, from fighting game newcomers to core fans alike, while Street Fighter series cumulative sales pass 50 million units". Capcom (Press release). June 7, 2023. Retrieved June 7, 2023.
  51. Yin-Poole, Wesley (January 16, 2024). "Street Fighter 6 Punches Through 3 Million Copies Sold". IGN . Retrieved January 16, 2024.
  52. Romano, Sal (June 9, 2023). "Famitsu Sales: 5/29/23 – 6/4/23". Gematsu. Archived from the original on June 8, 2023. Retrieved June 9, 2023.
  53. Harris, Iain (September 29, 2023). "Voting for The Golden Joystick Awards 2023 is now live – here are the nominees in full". GamesRadar+ . Archived from the original on September 29, 2023. Retrieved September 29, 2023.
  54. Jones, Ali (October 23, 2023). "Voting for the Golden Joystick Awards Ultimate Game of the Year is now open". GamesRadar+ . Retrieved October 23, 2023.
  55. Jackson, Destiny (November 13, 2023). "The Game Awards Nominations: 'Baldur's Gate 3,' 'Alan Wake 2' And Nintendo Reign Supreme". Deadline. Retrieved November 13, 2023.
  56. "27th Annual D.I.C.E. Awards Finalists". interactive.org. Academy of Interactive Arts & Sciences . Retrieved January 11, 2024.
  57. Chandler, Sam (February 15, 2024). "The D.I.C.E. Awards 2024 winners & finalists". Shacknews . Retrieved January 16, 2024.