Discussion group

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A discussion group is a group of individuals, typically who share a similar interest, who gather either formally or informally to discuss ideas, solve problems, or make comments. Common methods of conversing including meeting in person, conducting conference calls, using text messaging, or using a website such as an Internet forum. [1] People respond, add comments, and make posts on such forums, as well as on established mailing lists, in news groups, or in IRC channels. [2] Other group members could choose to respond by posting text or image.

Contents

Brief history

Discussion group was evolved from USENET which is a traced back to early 80's. [3] Two computer scientists Jim Ellis and Tom Truscott founded the idea of setting a system of rules to produce "articles", and then send back to their parallel news group. [4] Fundamentally, the form of discussion group was generated on the concept of USENET, which emphasised ways of communication via email and web forums. Gradually, USENET had developed to be a system of channels which provide notifications and "articles" to meet general public's needs. [5] Nowadays, World Wide Web gradually takes on the major role of supporting and extending platforms for discussion group on the Internet by setting up various web servers.

Small-Group Discussions

Small-Group Discussions, consisting of a minimum of three and maximum of about 20 people, [6] have been found to be more effective in medical teaching. [7]

Google Groups

Google Groups has become one of the major online discussion groups, with a wide range of worldwide frequent users.[ citation needed ] Features include:

Facebook groups

Facebook groups simplify processes and protect the privacy of users when they interact with people.[ dubious ] [10] Users can create a group and delegate admins. Group admins are able to make a range of adjustments to the group page, such as changing its cover photo, moderating posts and comments, and pinning posts so that the permanently appear at the top of the group page. Admins can also create group events, news updates and manage group members. By default, groups are public, and anyone can join them at the discretion of that group's admins. However, groups may be marked as private — a user may only join such a group if an existing member sends them an invitation. A single user is capable of joining a maximum of 6000 groups. [11]

WhatsApp groups

WhatsApp is a mobile messaging app with group discussion features. Users can create group chats to facilitate group discussions. By default, all group members are admins of that group, but this may be changed at the discretion of any existing admin. Admins have the ability to rename the group, add and remove members, and delete messages that have been sent to the group. [12]

Advantages

Academic

See also

Related Research Articles

<span class="mw-page-title-main">Troll (slang)</span> Person who sows discord online

In slang, a troll is a person who posts deliberately offensive or provocative messages online or who performs similar behaviors in real life. The methods and motivations of trolls can range from benign to sadistic. These messages can be inflammatory, insincere, digressive, extraneous, or off-topic, and may have the intent of provoking others into displaying emotional responses, or manipulating others' perception, thus acting as a bully or a provocateur. The behavior is typically for the troll's amusement, or to achieve a specific result such as disrupting a rival's online activities or purposefully causing confusion or harm to other people. Trolling behaviors involve tactical aggression to incite emotional responses, which can adversely affect the target's well-being.

A Usenet newsgroup is a repository usually within the Usenet system, for messages posted from users in different locations using the Internet. They are discussion groups and are not devoted to publishing news. Newsgroups are technically distinct from, but functionally similar to, discussion forums on the World Wide Web. Newsreader software is used to read the content of newsgroups.

<span class="mw-page-title-main">Spamming</span> Unsolicited electronic messages, especially advertisements

Spamming is the use of messaging systems to send multiple unsolicited messages (spam) to large numbers of recipients for the purpose of commercial advertising, non-commercial proselytizing, or any prohibited purpose, or simply repeatedly sending the same message to the same user. While the most widely recognized form of spam is email spam, the term is applied to similar abuses in other media: instant messaging spam, Usenet newsgroup spam, Web search engine spam, spam in blogs, wiki spam, online classified ads spam, mobile phone messaging spam, Internet forum spam, junk fax transmissions, social spam, spam mobile apps, television advertising and file sharing spam. It is named after Spam, a luncheon meat, by way of a Monty Python sketch about a restaurant that has Spam in almost every dish in which Vikings annoyingly sing "Spam" repeatedly.

The Usenet newsgroup alt.religion.scientology started in 1991 to discuss the controversial beliefs of Scientology, as well as the activities of the Church of Scientology, which claims exclusive intellectual property rights thereto and is viewed by many as a dangerous cult. The newsgroup has become the focal point of an aggressive battle known as Scientology versus the Internet, which has taken place both online and in the courts.

<span class="mw-page-title-main">News server</span> Type of server software

A news server is a collection of software used to handle Usenet articles. It may also refer to a computer itself which is primarily or solely used for handling Usenet. Access to Usenet is only available through news server providers.

Social software, also known as social apps or social platform includes communications and interactive tools that are often based on the Internet. Communication tools typically handle capturing, storing and presenting communication, usually written but increasingly including audio and video as well. Interactive tools handle mediated interactions between a pair or group of users. They focus on establishing and maintaining a connection among users, facilitating the mechanics of conversation and talk. Social software generally refers to software that makes collaborative behaviour, the organisation and moulding of communities, self-expression, social interaction and feedback possible for individuals. Another element of the existing definition of social software is that it allows for the structured mediation of opinion between people, in a centralized or self-regulating manner. The most improved area for social software is that Web 2.0 applications can all promote co-operation between people and the creation of online communities more than ever before. The opportunities offered by social software are instant connections and opportunities to learn. An additional defining feature of social software is that apart from interaction and collaboration, it aggregates the collective behaviour of its users, allowing not only crowds to learn from an individual but individuals to learn from the crowds as well. Hence, the interactions enabled by social software can be one-to-one, one-to-many, or many-to-many.

<span class="mw-page-title-main">Sporgery</span> Posting a flood of articles to a Usenet group, with falsified headers.

Sporgery is the disruptive act of posting a flood of articles to a Usenet newsgroup, with the article headers falsified so that they appear to have been posted by others. The word is a portmanteau of spam and forgery, coined by German software developer, and critic of Scientology, Tilman Hausherr.

<span class="mw-page-title-main">Internet forum</span> Online discussion site

An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporarily archived. Also, depending on the access level of a user or the forum set-up, a posted message might need to be approved by a moderator before it becomes publicly visible.

<span class="mw-page-title-main">Google Groups</span> Service from Google that provides discussion groups

Google Groups is a service from Google that provides discussion groups for people sharing common interests. Until February 2024, the Groups service also provided a gateway to Usenet newsgroups, both reading and posting to them, via a shared user interface. In addition to accessing Google groups, registered users can also set up mailing list archives for e-mail lists that are hosted elsewhere.

Eternal September or the September that never ended is Usenet slang for a period beginning around 1993 when Internet service providers began offering Usenet access to many new users. The flood of new users overwhelmed the existing culture for online forums and the ability to enforce existing norms. AOL followed with their Usenet gateway service in March 1994, leading to a constant stream of new users. Hence, from the early Usenet point of view, the influx of new users in September 1993 never ended.

<span class="mw-page-title-main">Newsreader (Usenet)</span> Application program

A newsreader is an application program that reads articles on Usenet distributed throughout newsgroups. Newsreaders act as clients which connect to a news server, via the Network News Transfer Protocol (NNTP), to download articles and post new articles. In addition to text-based articles, Usenet is also used to distribute binary files, generally in dedicated "binaries" newsgroups.

alt.atheism is a Usenet newsgroup within the alt.* hierarchy that discusses atheism. The group was originally created on February 6, 1990 by a member of the alt.pagan newsgroup, to provide an alternative forum for the numerous discussions on atheism that were overwhelming the pagan group. A survey of usenet groups in 1994–1995 found that, among 70 groups discussing "consciousness, spirituality, and religion ", it was the group with the highest traffic volume. Nash (2002) writes that "atheist and freethought newsgroups" including alt.atheism have "done much to remove the sense of isolation felt by many with antireligious opinions".

An anonymous post, is an entry on a textboard, anonymous bulletin board system, or other discussion forums like Internet forum, without a screen name or more commonly by using a non-identifiable pseudonym. Some online forums such as Slashdot do not allow such posts, requiring users to be registered either under their real name or utilizing a pseudonym. Others like JuicyCampus, AutoAdmit, 2channel, and other Futaba-based imageboards thrive on anonymity. Users of 4chan, in particular, interact in an anonymous and ephemeral environment that facilitates rapid generation of new trends.

A Usenet personality was a particular kind of Internet celebrity, being an individual who gained a certain level of notoriety from posting on Usenet, a global network of computer users with a vast array of topics for discussion. The platform is usually anonymous, although users can get celebrity status, usually by being deemed different from other posters in some way.

<span class="mw-page-title-main">Usenet</span> Worldwide computer-based distributed discussion system

Usenet, USENET, or, "in full", User's Network, is a worldwide distributed discussion system available on computers. It was developed from the general-purpose Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Ellis conceived the idea in 1979, and it was established in 1980. Users read and post messages to one or more topic categories, known as newsgroups. Usenet resembles a bulletin board system (BBS) in many respects and is the precursor to the Internet forums that have become widely used. Discussions are threaded, as with web forums and BBSes, though posts are stored on the server sequentially.

A group is a feature in many social networking services which allows users to create, post, comment to and read from their own interest- and niche-specific forums, often within the realm of virtual communities. Groups, which may allow for open or closed access, invitation and/or joining by other users outside the group, are formed to provide mini-networks within the larger, more diverse social network service. Much like electronic mailing lists, they are also owned and maintained by owners, moderators, or managers, who can edit posts to discussion threads and regulate member behavior within the group. However, unlike traditional Internet forums and mailing lists, groups in social networking services allow owners and moderators alike to share account credentials between groups without having to log in to every group.

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Etiquette in technology, colloquially referred to as netiquette, is a term used to refer to the unofficial code of policies that encourage good behavior on the Internet which is used to regulate respect and polite behavior on social media platforms, online chatting sites, web forums, and other online engagement websites. The rules of etiquette that apply when communicating over the Internet are different from these applied when communicating in person or by audio or photographic phone. It is a social code that is used in all places where one can interact with other human beings via the Internet, including text messaging, email, online games, Internet forums, chat rooms, and many more. Although social etiquette in real life is ingrained into our social life, netiquette is a fairly recent concept.

The Meow Wars were an early example of a flame war sent over Usenet which began in 1996 and ended circa 1998. Its participants were known as "Meowers". The war was characterized by posters from one newsgroup "crapflooding", or posting a large volume of nonsense messages, to swamp on-topic communication in other groups. Ultimately, the flame war affected many boards, with Roisin Kiberd writing in Motherboard, a division of Vice, that esoteric Internet vocabulary was created as a result of the Meow Wars.

Comparison of user features of messaging platforms refers to a comparison of all the various user features of various electronic instant messaging platforms. This includes a wide variety of resources; it includes standalone apps, platforms within websites, computer software, and various internal functions available on specific devices, such as iMessage for iPhones.

References

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Further reading